Every number here is canonical. Design targets are labeled. Smart contracts are unaudited until stated otherwise.
ON CHAIN LANDLORD is a 100×100 grid of land plots on Ethereum mainnet. 10,000 plots total. Each plot is an ERC-721C token — royalties are enforced at the contract level.
Token ID is sequential (1, 2, 3 …) and decoupled from position, so a token keeps its identity as it climbs tiers. The grid coordinate is stored separately: coordId = y × 100 + x, recoverable via tokenToCoord(tokenId) on the contract.
The grid is explorable at /map. The interactive map activates at mint.
4 Rentoids per wallet. Coordinates are assigned randomly by the contract using block.prevrandao — you cannot choose your starting position. Mint is intentionally cheap: no per-plot state is written until you stake or merge.
Art is fully on-chain SVG. Every token starts as a 👾 Rentoid (T0) and evolves through 🏚️ Shack (T1), 🏢 Apartment Complex (T2), 🏨 Hotel (T3), 🏦 Blackrock (T4), 🏛️ IRS (T5).
There is no presale, no allowlist, and no team mint.
Everyone starts homeless. A 👾 Rentoid is the bottom of the food chain — the renter class. Each one carries a vault of $RENT randomized at mint. Left alone, that vault is all it will ever be worth.
| State | Earns | Approx. value (full arc) |
|---|---|---|
| Dormant (unstaked) | nothing | 15,000 $RENT (vault only) |
| Staked (working) | 90/hr | ~45,000 $RENT (vault + wages) |
The only escape is to merge up — burn four Rentoids and you stop paying rent and start collecting it.
Stake a Rentoid at The Grind and it streams a wage of 90 $RENT/hr. In return, a working Rentoid needs somewhere to live: 10% of its wage streams into the global building rent pool.
Buildings draw the pool proportionally by weight — there is no per-building loop, so it stays cheap no matter how many landlords exist:
| Building | Rent weight |
|---|---|
| 🏚️ Shack | 1× |
| 🏢 Apartment Complex | 4× |
| 🏨 Hotel | 16× |
| 🏦 Blackrock | 64× |
| 🏛️ IRS | 256× |
Earnings stream per secondand are checkpointed on every transfer. There is no hourly tick to buy in front of — a snipe one second before a payout earns one second of rent, not an hour's worth. Selling locks in everything earned up to that second; the buyer starts from zero.
Own any 4 tokens of the same tier → merge. 3 are burned to the graveyard, the survivor climbs one tier and inherits the combined value × 1.30. No adjacency required — buildings are 1×1, so merging is pure accumulation. Acquire on the open market and climb.
The +30% bonus means burning to build always beats selling the four pieces on the floor. Burned tokens go to 0x…dEaD — a visible on-chain graveyard.
| Result | Requires | Rentoids consumed | Unlock |
|---|---|---|---|
| 🏚️ Shack | 4× Rentoids | 4 | Day 3 |
| 🏢 Apartment Complex | 4× Shacks | 16 | Day 6 |
| 🏨 Hotel | 4× Complexes | 64 | Day 9 |
| 🏦 Blackrock | 4× Hotels | 256 | Day 12 |
| 🏛️ IRS | 4× Blackrocks | 1,024 | Chapter 5 |
Every building earns +10% rent weight per adjacent building (orthogonal — up, down, left, right), up to +40% with all four neighbours built. Clusters compound, so neighbourhoods naturally form on the map.
Adjacency counts any building of any tier — even a humble Shack next door lifts you. This is what gives location value: merging is geography-free, but where you build decides how much rent you pull.
The first arc runs 14 days from mint.
| Day | Event | Notes |
|---|---|---|
| Day 0 | PROLOGUE — THE LAND GRAB | Mint opens. 4 Rentoids per wallet. Stake to earn; merges locked. |
| Day 3 | CHAPTER 1 — THE FIRST LANDLORDS | Shack merges unlock. Rent pool goes live. |
| Day 6 | CHAPTER 2 — THE RENTOIDS | Complex merges unlock. Neighbourhood boost matters. |
| Day 9 | CHAPTER 3 — THE DONALD | Hotel merges unlock. Pool concentrates. |
| Day 12 | CHAPTER 4 — TOO BIG TO FAIL | Blackrock merges unlock. The hardest build. |
| Day 14 | THE $RENT DROP — TGE | Accrued balances + vaults → live token. LP seeded. Trading opens. |
At Day 14, the $RENT token launches. Total supply: 1,000,000,000 $RENT.
| Bucket | % | Notes |
|---|---|---|
| Plot Vaults | 15% | Sum of all plot vaults + merge bonuses at Day 14 |
| Staking / Rent Pool | 15% | Streamed as Rentoid wages and building rent over the arc |
| Chapter 5 Emissions & IRS Treasury | 35% | Locked; the IRS treasury and post-TGE emissions |
| Initial Liquidity | 20% | Seeds the Uniswap pool at TGE |
| Marketing & Ops | 15% | Listings, partnerships, and operations |
Anti-snipe launch tax: 99% at block 0, decaying 1% per block until reaching the permanent 10% floor (~18 minutes). Tax collected during the decay window is added to the liquidity pool.
Permanent 10% tax on all token trades accumulates in escrow until the first IRS is built. The IRS claims the entire escrow and receives the ongoing 10% stream forever. No dev cut.
Design targets at $1.5M circulating MC (not promises): a worked Rentoid ≈ $45, a Shack ≈ $120, a Complex ≈ $520, a Hotel ≈ $2,300, a Blackrock ≈ $13,000. Value concentrates as the supply burns down.
After The Drop, every holder faces The Fork — one irreversible choice.
Cash Out: Burn your building. Withdraw its vault minus an exit tax. Tax starts at 30% and decays to 15%. Earlier exit = higher tax. All exit taxes flow into the IRS escrow.
Stay: Keep your building. Earn a permanent Genesis multiplier compounding through every subsequent chapter.
🏛️ The IRS is the tier-5 endgame. It requires burning any 4 Blackrocks — 1,024 Rentoids of consolidated value in a single token. Only buildable once Chapter 5 opens.
First IRS built claims:
Until an IRS exists, all taxes accumulate in escrow. No one receives them. The longer the race runs without an IRS, the larger the jackpot for whoever builds first.
| Fee | Rate | Destination |
|---|---|---|
| NFT trading royalty | 10% | 100% → Protocol-owned liquidity pool (permanent) |
| $RENT token trade tax (permanent) | 10% | → escrow until IRS built; then 100% → IRS holder |
| Token launch tax (~18 min) | 99% → 10% | Decays 1%/block. Tax during decay window → liquidity. |
| Rentoid staking rent | 10% of wage | → building rent pool, split by weight |
| Exit tax (The Fork) | 30% → 15% | → IRS escrow (claimed by first IRS built) |
No, but an unstaked Rentoid earns nothing — it stays frozen at its mint vault. Staking streams a wage and roughly triples its value over the arc, at the cost of paying 10% rent into the building pool.
No. Own any 4 tokens of the same tier and you can merge them, wherever they sit on the grid. Geography only matters for rent income (the neighbourhood boost), not for climbing tiers.
No. Earnings stream per second and are checkpointed on every transfer. Buying one second before a notional payout earns one second of rent. The seller keeps everything accrued up to the moment of sale.
They are transferred to 0x…dEaD, the canonical burn address — a visible on-chain graveyard. The surviving token keeps its ID and coordinate, and its tier and value update in place.
The Limit Break Creator Token Standard. It blocks non-approved marketplaces from completing transfers, enforcing royalties at the contract level. OpenSea (via Seaport) is approved.